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In fullscreen VSYNC does matter - even if OpenGL App has an setup for no vsyc. HINT: After clicking RUN (benchmark) you see SETTINGS menue : You could try to disable sound (its musc in the bench)- perhaps thats the problem?Īlso check if you setup windowed ( disable fullscreen!!) - perhaps somethings changed by VSYNC problems.
#Unigine heaven benchmark low min fps drivers#
So your FPS lost must be not an general problem with Nvida drivers but may come by your gpu type. I also have NVIDIA (9600GT) and tested DP2:įor me NO FPS lost by DP2 vs DP1 - near same results as DP1 (which is also near 10.7.3).
#Unigine heaven benchmark low min fps driver#
It can be a bug in the drivers OR the problematic OpenGL Apps have some OpenGL code which isnt good for that OPenGL driver (Nvidia ) but not in general (, AMD seems not affected, also other Nvidia gputypes may not affected). Some functions an OpenGL App uses / other not or the way it is using them gives problem or not. So the DP2 drivers seems to be an problem for some OpenGL apps - but not for all. OK - so we found out thats not the cpu clock and not the gpu clock - otherwise Cinebench would also be much slower in DP2. PLEASE post also 800圆00 windowed, FSAA * 2, Shaders = High, Ani =4 Result beside your other (for sure also interesting) full screen high res + 4* FSAA results. HINT: Because the different possible settings (especially RES + FSAA + SHADERS) makes it hard to compare already benched GPUs, You could try to use similar settinsg and compare then. Same here : your combination of res (1440x900) + 8* FSAA isnt already listed to compare.īut there are some GTX 570, GTX 460/470 results with other res / other FSAA settings.
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Resoulution= + FSAA= + shaders= has the most effect on the score results - so if they are different to already listed results, its not possible to compare.ĭifferent Ani filter and other parameters have less effect and so different settings here can compared even if the users used different settings in that GTX 580:
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Your gpu should give at least 2,5 * of the result of my 9600 GT (look my score screenshoots first post) which means score = > 2500, using: 800圆00 windowed, FSAA * 2, SHaders = High, Ani =4 Maybe a bit low - but we dont have any other GTX 260 to compare + your res isnt listed to.
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